Kevin Hillstrom: MineThatData

Exploring How Customers Interact With Advertising, Products, Brands, and Channels, using Multichannel Forensics.

March 30, 2009

Albums, Games, Catalogs

Give this a read. Today's catalog is a lot like an album, isn't it? And the references to video games and the iPhone are interesting to take note of.

The album has a dozen or more songs from an artist, and comes out once every "x" years. We all know that only one or two of the songs are exceptional, so we go online to find what we want.


Catalogs have a hundred pages, and come out once every "y" weeks. We all know that only one or two of the items are what we want, and then we go online to comparison shop and ultimately make our decision.

The internet is obliterating tradition. After being on the wrong side of a technology shift at Nordstrom in 2004, I vowed to do my best to not be on the wrong side of technology again. We're locked in a fascinating shift from profitable channels to popular channels that are hard to monetize.

2 Comments:

At 9:41 AM , Anonymous Anonymous said...

Since itunes and MP3 the story has shifted. In the old days I did have to buy all the songs of an album on CD, today I can pick the 2 I want in a download.

From a catalogue I was always able just to pick the items I want. Now I pick them online instead of calling via phone.

Maybe mail order was a step ahead? Or did the music industry lose a big upsell opportunity?

 
At 9:44 AM , Blogger Kevin said...

Probably both!

 

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